AI Insights · Timothy · July 2021
Brazil's Top Tabletop Board Games Apps Q2 2021 Performance Overview
An analysis of Brazil's top tabletop board game apps in Q2 2021 shows varied user engagement and downloads. Sensor Tower provides a detailed look at the trends for these popular gaming apps.
As the world continues to embrace digital versions of classic games, Sensor Tower has tracked the performance of the top tabletop board game applications in Brazil for the second quarter of 2021. This snapshot offers a glimpse into the digital habits of board game enthusiasts in the region.
Checkers Online experienced fluctuating revenue throughout the quarter, with earnings peaking at $15K during mid-June. Downloads for the game showed a downward trend from 131K to 43K, while weekly active users declined from 418K to 241K.
Despite having no revenue, Dominoes maintained a strong presence with downloads initially peaking at 99K in mid-April before settling to around 79K by the end of June. Weekly active users remained above 900K for most of the quarter, ending at 922K.
Moonfrog's Ludo Club - Dice & Board Game saw its revenue increase from $1.9K to $3.2K, while downloads varied, peaking at 75K in mid-April and dipping to 63K by the quarter's end. The game's weekly active users showed an overall decrease from 161K to 195K.
The app simply named Checkers, produced negligible revenue figures and therefore the focus shifts to its downloads and active users. The game's download numbers saw an upward movement from 37K to 58K, while active users showed growth from 137K to 169K over the quarter.
Lastly, Ludo King™ from Gametion Global witnessed revenue fluctuating around the low hundreds, with a slight peak of $364 in mid-May. Downloads followed a generally declining trend from 43K to 30K. However, weekly active users exhibited growth, increasing from 255K at the beginning of the quarter to a peak of 539K in mid-May, before falling to 376K by the end of June.
For more insights and detailed app performance metrics, visit Sensor Tower. The data reveals the dynamic nature of app popularity and user engagement in the ever-evolving digital landscape of tabletop board games in Brazil.